Four nations. One map.
One winner.
RegionsMOBA is a Minecraft MOBA-style minigame. Ocean, Nether, Plains, and Mountain each play by different rules — asymmetric lifelines, passives, and economies — on a single shared world. Matches run at least 60 minutes with alternating warm and cold seasons.
Pick a region
01 / TEAMSMatch timeline
02 / COLD SEASON LOOPAsymmetric lifelines
03 / WIN CONDITIONSEach team has a different structural weakness. Break it, and the team's players are on borrowed time.
Conduit nexus
200 HP. Each successful break by an enemy removes 1 HP and respawns the block. At 0 HP, every ocean player's next death is final.
Furnace must burn
If the furnace goes out, all nether players get Weakness and take 1 heart every 30s. Furnace damage cannot kill — floor of 1 heart.
Emerald monopoly
No structural lifeline. Defense is economic: plains is the only source of emeralds. Other teams must trade with plains for currency.
Blood Tribute
A 15-minute timer runs every cold season. Satisfied by any enemy kill by a dwarf, or any enemy death inside the mountain biome. Miss it — every dwarf loses a life.
Twenty-four classes
04 / KITSEach team has 6 classes tuned to its biome economy. Click any card to flip for ability detail.
Systems to know
05 / GAMEPLAYTrial Chamber
A fixed arena at the map center where all four biomes meet. Waves fire on a 10-minute cadence; the team with the most kills claims the loot.
Mass Events
When a team permanently loses half its starting players, a one-time regional event fires: Warden, Wither, Elder Guardians, or Pillager patrols.
Economy & Trade
Emeralds come from the plains composter only. Every biome has a trader. The whole market routes through plains.
Ore & Mob Deposits
Registered blocks and spawn points with regen cooldowns. Outside deposits, blocks behave normally.
Commands
Area, target, position, match, and debug commands. Everything needed to configure a match and troubleshoot live.
[Nations] Signs
Place a sign, set a minimum, and let players right-click to join. Join count displays live on the sign.
Grab the jar. Host a server. Start a war.
Server-side Fabric mod. Clients don't need to install anything. Drop it in mods/, run /regions version, place a sign.